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Travys Keto

January 20
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V-Ray SP1 for 3ds Max Out Now with New VRayInstancer

NEW 3Ds Max V-Ray 3.1 Update Out Now!

V-Ray 3.0 for 3Ds Max - Artwork by Alexey Zakharov
V-Ray 3.0 for 3Ds Max – Artwork by Alexey Zakharov

Chaos Group has released a 3Ds Max V-Ray 3.1 Update. The update includes important bug fixes and introduces some new features and improvements:

  • New VRayInstancer geometric plugin for instancing objects using ParticleFlow systems (See video below)
  • Added support for OpenSubdiv objects in Alembic files
  • A number of V-Ray Frame Buffer improvements
  • Updated to Embree 2.3; Embree can now accelerate V-Ray Proxy objects, instances and Hair Farm / Ornatrix hair and fur.
  • Fixed 3ds Max 2015 SP3/Extension2 crash on remote hosts with Distributed Rendering
  • V-Ray RT GPU now supports VRayDirt
  • V-Ray RT GPU supports VertexColor texture
  • VRayMetaball supports Maxscript vertex color source
  • VRayProxy disables Force first map channel option by default
  • .vrmesh viewer adds a slider to control point size of particles
  • .vrmesh viewer enables OpenGL point smoothing when point size is greater than 1.0

3Ds Max V-Ray 3.1 Update is available for immediate download.  Click here to grab the update.

Check out these videos highlighting some changes in the new 3Ds Max V-Ray 3.1 Update.

 

Here is a tutorial video for the new VRayInstancer features, which has proven to be QUITE handy.

 

Thank you checking us out and be sure to see V-Ray 3.1 for 3Ds Max for yourself on our website vray.us.

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Travys Keto

Travys is top internet in the world! Has played so much Battlefield 4 that he received a Maroon Heart from the USVGC. Was accepted into the Star Wars Battlefront Closed Alpha because of how cool he is. He is also pro web designer and MLG 3D Animator. Once went mountain biking with Leonardo DiCaprio before Titanic. Travys also is the only person know to survive skinny dipping into an active volcano.

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