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V-Ray comes with all the lighting, shading and rendering tools you need to create professional, photoreal imagery and animation.
Built to handle your biggest projects and your toughest scenes — render anything and everything with the power of V-Ray.
Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.
V-Ray puts you in the driver’s seat. Take control with V-Ray’s versatile features and choose the best approach for your scenes.
V-Ray’s ultra-deep Cinema 4D integration keeps your workflow fluid, smooth and combines the best of both worlds.
Join independent artists and top studios across the globe using V-Ray daily to create world-class designs and visual effects.
Optimized CPU rendering in V-Ray for Cinema 4D provides all-new speeds, plus enjoy blazing-fast GPU rendering for previews and final-frame renders. V-Ray’s feature-full production toolset delivers high-quality, physically accurate images and animation.
V-Ray’s automated sampling with variance-based adaptive ray-tracing offers dramatically improved workflow and eliminates the need for fine-tuning complex settings. Just choose the GI engine type, render time — and render! And enjoy the instant feedback via V-Ray’s progressive rendering.
V-Ray uses physically accurate ray tracing to precisely calculate lights and real-world reflected lights and global illumination. Choose from precise path tracing, approximate — or use a hybrid of both
V-Ray for Cinema 4D offers real-world and multi-layered BRDFs for the creation of physically accurate materials. V-Ray’s special BRFD materials give you access to all the tools you could need.
V-Ray’s real-world camera system lets artists work like photographers to achieve realistic depth-of-field and cinematic motion blur. You can also output to virtual reality with the VR 360 stereo camera.
The new UV manager brings UV channels to Cinema 4D, allowing artists to use unlimited UVs per shader for complete UV-mapping control. Or, use Triplanar mapping for texturing without UVs.
V-Ray Proxy objects replace complex scene geometry and load only at render time. And for added realism, you can add random material variations to V-Ray Proxy objects and render instances.
V-Ray offers several sky models for the realistic lighting of scenes — including Hosek sky with atmospheric haze. Volumetric environment fog now renders even faster to help you quickly generate clouds, volume lights and more.
V-Ray for Cinema 4D supports Maxon Hair via V-Ray’s memory-efficient hair procedurals, as well as V-RayFur. The V-Ray Hair BRDF also provides physically accurate hair shading for great-looking results.
The advanced V-Ray Frame Buffer offers high-level tools including color correction, exposure, white balance, LUT support, V-Ray Lens Effects
V-Ray boasts a real-time clipper allowing you to cut geometry — even proxies, multiple times — and offers an option to use custom geometry for Booleans. Architectural section renderings are now a breeze!
V-Ray offers an extensive set of render elements and object/material ID selection channels via its multipass feature for professional post-production pipelines. Rendering lights on separate layers
With V-Ray’s Distributed Rendering, you can use the power of multiple machines working together to render images even faster.
Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64 bit operating systems.
Processor |
1st Gen Intel® Core™ or compatible processor with SSE4.2 support (x64) |
RAM |
4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file |
USB Port | Required for hardware lock, preferably USB 2.0 |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported |
The following table shows the versions of Cinema 4D and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64 bit operating systems.
Version of Cinema 4D | Supported Operating System |
R18 | Windows ® 7 SP1, Windows ® 8.1 Professional, and Windows ® 10 Professional |
R19 | Windows ® 7 SP1 and Windows ® 10 Professional |
R20 | Windows ® 7 SP1 and Windows ® 10 Professional |
R21 | Windows ® 7 SP1 and Windows ® 10 Professional |
Please make sure that your system fulfills these requirements before installing V-Ray.
Processor |
1st Gen Intel® Core™ or compatible processor with SSE4.2 support (x64) |
RAM |
4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file |
USB Port | Required for hardware lock, preferably USB 2.0 |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported |
OpenCL with both AMD and Nvidia cards is not supported with V-Ray for Cinema 4D on macOS.
The following table shows the versions of Cinema 4D and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64 bit operating systems.
Version of Cinema 4D |
Supported Operating Systems |
R18 | Apple ® Mac OS ® X 10.13, 10.12, and 10.11.3 |
R19 | Apple ® Mac OS ® X 10.13, 10.12, and 10.11.x |
R20 | Apple ® Mac OS ® X 10.13, 10.12, and 10.11.x |
R21 | Apple ® Mac OS ® X 10.13, 10.12, and 10.11.x |
Proof of Student status:
A valid student ID which includes name, date, and a photo.
If you don't have a current student ID, you can provide a valid photo ID and evidence of current enrollment, such as:
• An academic document which indicates the name of the educational institution and student
• A tuition bill indicating the name of the educational institution and student
* The following products are available to students: V-Ray for Autodesk 3DS Max, V-Ray for Autodesk Maya, V-Ray for SketchUp, V-Ray for Rhino, V-Ray for Revit, V-Ray for MODO, V-Ray for Nuke, V-Ray for Unreal, Phoenix FD for 3ds Max, Phoenix FD for Maya,
* The number of academic licenses of any product is limited to one per student.
*The V-Ray academic license can only be used for educational purposes and cannot be transferred.
V-Ray for Cinema 4D – How to create glass and water materials |
V-Ray for Cinema 4D – How to create metal materials |
V-Ray for Cinema 4D – How to create wood and concrete materials |
Behind the scenes 3: What’s coming to V-Ray for Cinema 4D |
V-Ray for Cinema 4D – How to render with Global Illumination |
V-Ray for Cinema 4D – How to use Distributed Rendering |
V-Ray 3.7 for Cinema 4D — How to light an exterior night scene |
V-Ray 3.7 for Cinema 4D – How to light an exterior day scene |
V-Ray 3.7 for Cinema 4D – How to light an interior night scene |
V-Ray 3.7 for Cinema 4D – How to light an interior day scene |
V-Ray Game Cinematic Reel 2020 |
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No customer reviews for the moment.