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V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale
  • V-Ray for 3ds Max and Phoenix FD Bundle Sale

V-Ray 3ds Max + Phoenix FD

$2,010.00
$1,909.50 Save 5%

This bundle includes 1 V-Ray 5 Workstation for 3ds Max license and 1 Phoenix FD 4 for 3ds Max license.  V-Ray and Phoenix FD for 3ds Max are developed by Chaos Group, which allows users to create realistic images and give them full control over the 3D process. Buy together and save $$. Perpetual, online, floating license options included.


5
5.00/5 - 1 review
Quantity

Buy V-Ray 5 for 3ds Max and Phoenix FD together and save!

This bundle includes 1 V-Ray Workstation for 3ds Max license and 1 Phoenix FD for 3ds Max license. 

V-Ray 5 for 3ds Max

V-Ray 5 for 3ds Max is the ultimate solution to your lighting and shading projects. V-Ray 5 can be flawlessly integrated into any 3D artist and designer’s workflow. This forerunner of rendering software had created a new standard for reliability, speed, ease of use, and quality of rendering. V-Ray’s importance has been recognized by Hollywood too when the creator Vladimir Koylazov was honored with an Academy Award in 2017.

Purchase of both V-Ray and Phoenix are perpetual licenses, they do not expire. Major upgrades are a fee but minor incremental update are included free of charge. Both can be installed as floating licenses and are online licensed, no dongle needed.

Primary Uses:

  •       Architectural visualization
  •       Automotive and product design
  •       Industrial design
  •       Game cinematics
  •       Visual effects in film and television
  •       Virtual reality


Phoenix FD 4 for 3ds Max

Phoenix FD 4 for 3ds Max is an all-in-one solution for fluid dynamics. Simulate fire, smoke, liquids, ocean waves, splashes, spray, mist and more. Your workflow with Phoenix FD for 3ds Max will be faster and easier with the new built-in presets, interactive simulations, and GPU-powered viewport preview.

Primary Uses:

  •        Visual effects in film and television
  •        Custom emission Sources
  •        Realistic simulations of fluid dynamics
  •        Game Cinematic

Find more information about Phoenix FD for 3ds Max here

V-Ray 5 Key Features 

ACESCG COLOR SPACE

Select industry-standard ACEScg for rendering with automatic color space adjustment for textures, dispersion, sun & sky, and light temperature colors.

ENHANCED GPU RENDERING

Power up your renders with all-new GPU features, including 2D displacement, support for OSL textures, memory tracking and initial out-of-core implementation to handle your largest scenes.

COAT LAYER

Add reflective coatings directly in V-Ray Material so you can render faster and more efficiently than using a blend material.

SHEEN LAYER

Render soft microfiber fabrics like velvet, satin and silk with new Sheen options in the V-Ray Material.

NEW SUN AND SKY MODEL

A new Sun & Sky analytical model dramatically improves lighting at sunrise and sunset.

BLUE-NOISE SAMPLING

Achieve better noise distribution with fewer samples.

MATERIAL PRESETS

Save time setting up common materials with presets for aluminum, chrome, glass and more.

MATERIAL PREVIEWS

New rendered material swatches show you exactly what your materials will look like.

TEXTURE RANDOMIZATION

Add variety to your scene with the new VRayUVWRandomizer map or the new enhanced VRayMultiSubTex controls.

STOCHASTIC TEXTURE TILING

Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.

VRMAXPHX

V-Ray for 3ds Max System Requirements

 

Processor

1st Gen Intel® Core™ or compatible processor with SSE4.2 support (x64)

RAM

4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file (Actual amount required will vary with scene requirements.)

2GB VRAM

Operating system Microsoft® Windows® 7 (SP1), Windows 8.1, or Windows 10 Professional operating system
Autodesk® 3ds Max 3ds Max® 2013, 2014, 2015, 2016, 2017, 2018, 2019, 2020 and 2021 (64-bit)
USB port Required for customers using legacy hardware lock, preferably USB 2.0
TCP/IP Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported.
License Server 4.5.1 or later
GPU Acceleration

NVIDIA CUDA with compute capability 5.21: Maxwell-, Pascal-, Volta- and Turing-based NVIDIA card(s) with latest video driver or at least version 441.28;

NVIDIA RTX with compute capability 5.21: RTX cards with latest recommended video driver or version 441.28; 

2GB VRAM

V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2; 

NVIDIA AI Denoiser: Maxwell, Pascal, Volta or Turing-based NVIDIA card with driver version 441.28

Footnotes


 

Phoenix FD for 3ds Max System Requirements


Please make sure that your system fulfills these requirements before installing Phoenix FD:

Phoenix FD for 3ds Max comes in 2 build types - compatible with V-Ray 3 and V-Ray Next. If you don't have V-Ray, it does not matter at all which one you install - Phoenix would still be able to simulate, load, save and preview caches, and it would render with the Scanline Renderer. If you do have V-Ray 3 or V-Ray Next, please take care to install a matching Phoenix build.

Processor Intel® 64-bit or compatible processor with SSE 4.2 support
RAM 8 GB RAM and 8 GB swap minimum – recommended 32 GB or more RAM, 32 GB or more swap file
Operating system Windows ® 7 SP1, Windows ® 8.1 Professional, or Windows ® 10 Professional operating system
3ds Max 3ds Max ® 2015 / 3ds Max Design ® 2015 or later, 64-bit versions only
USB port Required for dongle licensing, USB 2.0 or newer
TCP/IP Only IPv4 is supported. IPv6 is currently not supported.
Chaos License Server 4.5.1 or later

V-Ray for 3ds Max is the complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. The latest version delivers a powerful feature set, technical advances, and support for open source technologies. Browse our selection of free V-Ray for 3ds Max tutorials below.

V-Ray Showreel 2019

Webinar: Introducing Phoenix FD 4.0

Phoenix FD 4.0 for 3ds Max and Maya — Available now

Phoenix FD for 3ds Max - Tips and Tricks

Phoenix FD 3.0 for 3ds Max – Available now

Phoenix FD 3.0 for 3ds Max – FLIP Solver

Phoenix FD 3.0 for 3ds Max – Quick Presets

Phoenix FD 3.0 for 3ds Max – Fast Volume Rendering

Phoenix FD 3.0 for 3ds Max – Improved Fire and Smoke Solver

Phoenix FD 3.0 for 3ds Max – New Forces

Phoenix FD 3.0 for 3ds Max – Accurate Viewport Preview

Phoenix FD 3.10 for 3ds Max – Variable Viscosity

Tutorials are also available on the Free Tutorials page

V-Ray for 3ds Max is the complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. The latest version delivers a powerful feature set, technical advances, and support for open source technologies. Browse our selection of free V-Ray for 3ds Max tutorials below.

V-Ray Next for 3ds Max Courseware – 3.5 Improved Viewport IPR and Debug Shading

V-Ray Next for 3ds Max Courseware – 3.4 Metalness

V-Ray Next for 3ds Max Courseware – 3.3 Lighting analysis

V-Ray Next for 3ds Max Courseware – 3.2.1 Denoise render elements

V-Ray Next for 3ds Max Courseware – 3.1 New Hair Shader

V-Ray Next for 3ds Max Courseware – 2.8 GPU AlSurface

V-Ray Next for 3ds Max Courseware – 2.7 GPU Distance Texture

V-Ray Next for 3ds Max Courseware – 2.6 GPU Bucket Rendering and Cryptomatte

V-Ray Next for 3ds Max Courseware – 2.5 GPU Dispersion

V-Ray Next for 3ds Max Courseware – 2.4 GPU VRScans

V-Ray Next for 3ds Max Courseware – 2.3.1 Volume Grid Texture Steps

V-Ray Next for 3ds Max Courseware – 2.3 GPU Volume Grid

V-Ray Next for 3ds Max Courseware – 2.2 GPU Environment Fog

V-Ray Next for 3ds Max Courseware – 2.1 GPU Updated UI

V-Ray Next for 3ds Max Courseware – 1.1 Adaptive Dome Light, Auto Exposure and WB

V-Ray Next for 3ds Max Courseware – 1.2 NVIDIA AI Denoiser

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Reviews (1)

TJ Mark

Jul 26, 2018
5
(5/5
thanks
for the discount
Page: 1

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