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Phoenix FD for Maya
  • Phoenix FD for Maya
  • Phoenix FD for Maya
  • Phoenix FD for Maya
  • Phoenix FD for Maya
  • Phoenix FD for Maya
  • Phoenix FD for Maya
  • Phoenix FD for Maya

Phoenix FD Maya Rental

$70.00

Rent Phoenix FD for Maya for months or years and begin simulating fire, smoke, explosions, liquids, foam and splashes, with exceptional flexibility and speed. Instructions will be sent after purchase.

Please specify number of licenses and number of months/years in the comments when purchasing.

Online licensing option now available. Choose your flexible licensing option.

Phoenix FD Rental Term
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Phoenix FD Maya Rental

The Phoenix FD for Maya Rental grants you full access to all for Phoenix FD 3.0's tools so you can simulate fluids of the highest quality and at the highest speed. Rent Phoenix FD only as long as you need to save money and still receive this front runner product in fluid simulation. Phoenix FD for Maya empowers VFX artists to simulate fire, smoke, explosions, liquids, foam and splashes, while offering exceptional flexibility and speed. It is a hybrid simulation system including grids and particles, enabling you to get the best of both worlds. Fully integrated with V-Ray, it harnesses the power of Chaos Group’s rendering engine including proper GI from the generated fluid. V-Ray RT supports all Phoenix FD fluids, including liquids with proper refraction. Phoenix FD for Maya is optimized for huge amounts of particles allowing VFX artists to work on complex simulations.

Powerful

Phoenix FD is the all-in-one fluid dynamics plugin for Maya. Simulate realistic fire, smoke, liquids, ocean waves, splashes, spray, mist and more.

Artist- Friendly

Built for 3D artists who want to create fluid dynamic effects that are fast to set up and easy to control.

Interactive

Preview and render interactively in the viewport. Fine-tune simulations on the fly.

Creative Control

Create all types of physically-based fluid effects with smart controls for refining, retiming and rendering simulations

Smart Integration

Phoenix FD is integrated seamlessly with Autodesk Maya and optimized to render with V-Ray.

Compatibility

Supports industry standard tools and formats like Alembic and OpenVDB.

NEW UPDATE! The new update is free for Phoenix FD 3.x for Maya customers.

Update Highlights:

  •        More realistic droplet breakup in the liquid surface tension algorithm.  
  •        Improved control over ocean rendering and improved particle preview.
  •        Body Force can now evenly fill a volume.
  •        Sources emit based on Vertex Color.
  •        And more!

What it's used for:

  •        Visual effects in film and television
  •        Custom emission Sources
  •        Realistic simulations of fluid dynamics
  •        Game Cinematics

Why Choose Phoenix FD for Maya

  •       Phoenix FD for Maya is a great addition to the toolset of VFX artists who use V-Ray in Maya. Check out some key features that will improve and streamline your VFX workflow:  
  •       A hybrid simulation system including grids and particles.

  •       Automatic foam and splashes generation with optimized shaders for faster rendering and easier setup

  •       Optimization for huge amount of particles including a fog shader.

  •       GPU preview that resembles almost rendering quality and allows you to setup your fluid in the viewport with multiple lights even     before rendering

  •       Support for all fluids by V-Ray RT, including liquids with proper refraction, for quick and efficient material setup

  •       3D procedural textures allow you to extract channels data from the simulation that can be used in various ways (blending colors of the fluid, changing the IOR for haze effects, etc.)

  •       Full integration with V-Ray, including proper GI from the generated fluid

  •       Option to generate haze effects for distorting objects behind the fluid grid

  •       Scripting through Maxscript in 3ds Max and Python in Maya for full control over your simulations


Major Features

(key)_liquid__splashes_foam_2.jpgLiquids, Splashes & Foam

Create realistic liquid simulations with splashes and foam directly in Maya to retain workflow and efficiency.

film-vfx-280_1.jpgSmoke, Fire & Explosions

 Phoenix excels at creating photorealistic smoke and fire effects accomplished by Phoenix FD's adaptive dynamics engine.

Interactive Simulations

Fine-tune simulations interactively in the viewport with Phoenix FD’s GPU-accelerated preview.

Simulation Retiming

Speed up or slow down simulation playback. Perfect for slow motion effects.

Refine Simulations

Increase simulation resolution and add detail, creating a sharper image without changing overall shape or behavior.

Cascade simulations
Create a series of simulations that trigger and interact with each other, creating an accurate cascading effect.
film-vfx-284_1.jpgEmission Sources
Use a wide range of customizable emission sources – animated meshes, texture maps and particles – to drive complex simulations.
Vorticity
Simulate realistic and complex vorticity effects with full control over large-scale vortex strength and ultra-fine details.
Turbulence
Perfect for generating small wisps of smoke and steam.
Particles
Render particles as bubbles, drops, points or fog.
Ocean Simulations
Easily create ocean surfaces that never repeat using procedural ocean displacement. Preview and render the ocean surface without simulating cache files.
Wave Force
Transition from a procedural ocean surface to detailed wave simulations.
Optimized Rendering
Render photorealistic fluids and volumetric effects using Phoenix FD's optimized shader.
zoic-studios-arrow-vfx-television-vray-mSimulation Licenses
Use Phoenix FD simulation licenses to submit jobs over the network to Deadline and Backburner.


New Features

Flip Solver

The flip solver is a faster and more realistic solver

Quick Presets

New toolbar with presets for fire, smoke and liquid simulations.

Fast Volume Rendering

Optimized volume rendering with accurate lighting and global illumination

New Smoke and Fire Solver

Create realistic smoke and fire with super fine details.

Force Controls

Art direct and control simulations with forces like wind, mesh attraction and more.

Path Follow

Create simulations that follow a path along a spline.



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