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|Perpetual Workstation License||Includes 1 Graphic User Interface (GUI) and 1 Simulation License.|
|Workstation + 5 Simulation Licenses||Includes 1 Basic Workstation License and 5 additional Simulation Licenses. Run simulations on up to 6 of your machines.|
|Workstation + 10 Simulation Licenses||Includes 1 Basic Workstation License and 10 additional Simulation Licenses. Run simulations on up to 11 of your machines.|
Phoenix FD is the all-in-one fluid dynamics plugin for Maya. Simulate realistic fire, smoke, liquids, ocean waves, splashes, spray, mist and more.
Built for 3D artists who want to create fluid dynamic effects that are fast to set up and easy to control.
Preview and render interactively in the viewport. Fine-tune simulations on the fly.
Create all types of physically-based fluid effects with smart controls for refining, retiming and rendering simulations
Phoenix FD is integrated seamlessly with Autodesk Maya and optimized to render with V-Ray.
Supports industry standard tools and formats like Alembic and OpenVDB.
Liquids, Splashes & Foam
Create realistic liquid simulations with splashes and foam directly in Maya to retain workflow and efficiency.
Smoke, Fire & Explosions
Phoenix excels at creating photorealistic smoke and fire effects accomplished by Phoenix FD's adaptive dynamics engine.
Fine-tune simulations interactively in the viewport with Phoenix FD’s GPU-accelerated preview.
Speed up or slow down simulation playback. Perfect for slow motion effects.
Increase simulation resolution and add detail, creating a sharper image without changing overall shape or behavior.
Create a series of simulations that trigger and interact with each other, creating an accurate cascading effect.
Use a wide range of customizable emission sources – animated meshes, texture maps and particles – to drive complex simulations.
Simulate realistic and complex vorticity effects with full control over large-scale vortex strength and ultra-fine details.
Perfect for generating small wisps of smoke and steam.
Render particles as bubbles, drops, points or fog.
Easily create ocean surfaces that never repeat using procedural ocean displacement. Preview and render the ocean surface without simulating cache files.
Transition from a procedural ocean surface to detailed wave simulations.
Render photorealistic fluids and volumetric effects using Phoenix FD's optimized shader.
Use Phoenix FD simulation licenses to submit jobs over the network to Deadline and Backburner.
The flip solver is a faster and more realistic solver
New toolbar with presets for fire, smoke and liquid simulations.
Fast Volume Rendering
Optimized volume rendering with accurate lighting and global illumination
New Smoke and Fire Solver
Create realistic smoke and fire with super fine details.
Art direct and control simulations with forces like wind, mesh attraction and more.