• Phoenix FD for Maya
  • Phoenix FD for Maya
  • Phoenix FD for Maya
  • Phoenix FD for Maya

V-Ray 5 for Maya and Phoenix FD 4

$2,010.00

Purchase V-Ray 5 for Maya and Phoenix FD 4 for Maya together!  V-Ray and Phoenix FD for Maya are developed by Chaos Group, which allows users to create realistic images and give them full control over the 3D process. 

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Purchase V-Ray 5 for Maya and Phoenix FD 4 for Maya together! 

 

V-Ray 5 for Maya Overview

V-Ray 5 for Maya is a production-proven ray-traced renderer with a full suite of tools to create professional photoreal 3D imagery, animations, and visual effects. It’s extensible customization options and powerful lighting, look-development, and quick post-processing features save users time, let them go beyond just rendering and help them explore their creative ideas without limits.



Find more information about V-Ray for Maya here

Phoenix FD 4 for Maya Overview

Phoenix FD for Maya empowers VFX artists to simulate fire, smoke, explosions, liquids, foam and splashes, while offering exceptional flexibility and speed. It is a hybrid simulation system including grids and particles, enabling you to get the best of both worlds. Fully integrated with V-Ray, it harnesses the power of Chaos Group’s rendering engine including proper GI from the generated fluid. V-Ray RT supports all Phoenix FD fluids, including liquids with proper refraction. Phoenix FD for Maya is optimized for huge amounts of particles allowing VFX artists to work on complex simulations.

Why Choose Phoenix FD for Maya:

  • Phoenix FD for Maya is a great addition to the toolset of VFX artists who use V-Ray in Maya. Check out some key features that will improve and streamline your VFX workflow 

  •       A hybrid simulation system including grids and particles.

  •       Automatic foam and splashes generation with optimized shaders for faster rendering and easier setup

  •       Optimization for huge amount of particles including a fog shader.

  •       GPU preview that resembles almost rendering quality and allows you to setup your fluid in the viewport with multiple lights even     before rendering

  •       Support for all fluids by V-Ray RT, including liquids with proper refraction, for quick and efficient material setup

  •       3D procedural textures allow you to extract channels data from the simulation that can be used in various ways (blending colors of the fluid, changing the IOR for haze effects, etc.)

  •       Full integration with V-Ray, including proper GI from the generated fluid

  •       Option to generate haze effects for distorting objects behind the fluid grid

  •       Scripting through Maxscript in 3ds Max and Python in Maya for full control over your simulations

Find more information about Phoenix FD 4 for Maya here

WHAT’S NEW IN V-RAY 5 FOR MAYA?

V-Ray 5 for Maya is the most complete 3D rendering software for animation and visual effects. V-Ray 5 for Maya speeds up your rendering process. Composite renders, incorporate Light Path Expressions and interactively relight your scene in the new V-Ray Frame Buffer. Randomize your textures for seamless tiling and get a massive speed boost with the all-new V-Ray Proxy node.

POST-PROCESSING AND EXTRA COMPOSITING WITH V-RAY

With V-Ray 5 you can now use one tool for more than just rendering. There’s no need to go back and forth between different apps. ▪ Light mixing, Layered compositing, Light Path Expressions

OPTIMIZED LIGHTING AND SHADING WORKFLOW

Artists can focus on designs and worry less about creating materials and textures. A new Sun & Sky analytical model dramatically improves lighting at sunrise and sunset.

▪ Material presets, Coat and Sheen layers, New Car paint material, Texture randomization, Stochastic texture tiling, Extended V-Ray Dirt

▪ New Sun and Sky model

▪ Native ACEScg support

FEATURES LIST

RENDERING

V-Ray’s powerful CPU and GPU rendering is built to handle the toughest projects and demands of high-end production.

▪ CPU, GPU or hybrid rendering, Distributed rendering, Resumable rendering, Denoising, Debug shading, Memory tracking, Light mixing, Layered compositing

LIGHTING & ILLUMINATION

V-Ray helps users create the highest quality renders possible. It analyzes а design according to its actual lighting and the true reflections and refractions of its materials. You can choose from a variety of lights.

▪ Adaptive lights, Accurate lights, Global Illumination

CAMERAS AND OPTICAL EFFECTS

V-Ray supports any commonly used camera type options. V-Ray also has additional advanced controls for camera effects.

▪ Lens effects, Point & Shoot camera, Photorealistic cameras, VR

MATERIALS

V-Ray supports a versatile selection of materials to achieve different looks — from simulating simple surface properties like plastics and metals to complex uses such as translucent objects, subsurface materials like skin and light-emitting objects or non-photoreal toon shading.

▪ Physically based materials, Unique shaders, AlSurface material, Physical Hair material, Metalness, V-Ray Toon shader, Shading languages, VRscans, Material presets

TEXTURES

A wide variety of memory-efficient textures are also available to use with V-Ray materials. V-Ray has all the texturing capabilities required for production rendering.

▪ Memory-efficient textures, Triplanar mapping, Texture randomizations, Texture baking

GEOMETRY

There are different ways V-Ray can create and modify geometry objects in a scene, including primitives and procedural geometry, proxy objects, particle instancing, volume grids, etc. The new VRayProxy object adds speed to both the workflow and the rendering.

▪ Proxy objects, Layered alembic support, VRayscene assets, Hair & Fur, Rounded corners, Specialty geometry

ATMOSPHERIC & VOLUMETRIC EFFECTS

The atmospheric and environment effects in V-Ray simulate fog, atmospheric haze and participating media for a number of image effects.

▪ Volume rendering, Aerial Perspective, OpenVDB, Field3D, Phoenix FD caches.

RENDER ELEMENTS

With V-Ray, users can choose from nearly 40 unique beauty, utility and matte passes to give them more control over their rendered images in compositing.

▪ Light Path Expressions, Light Select, Render Elements, Cryptomatte

PHXMAYA

System Requirements


Please make sure that your system fulfills these requirements before installing Phoenix FD. Note that Phoenix FD is only supported for 64 bit operating systems and 64 bit versions of Maya. 

Phoenix FD for Maya comes in 2 build types - compatible with V-Ray 3 and V-Ray Next. If you don't have V-Ray, it does not matter at all which one you install - Phoenix would still be able to simulate, load, save and preview caches. If you do have V-Ray 3 or V-Ray Next, please take care to install a matching Phoenix build.

Note that reading textures during simulation, e.g. by Sources, Mappers, etc, would be faster if you also have V-Ray installed.

Windows

Processor Intel® Pentium ® IV or compatible processor with SSE4.2 support.
RAM 8 GB RAM and 8 GB swap minimum – recommended 32 GB or more RAM, 32 GB or more swap file
USB port Required for dongle licensing, USB 2.0 or newer
TCP/IP Only IPv4 is supported. IPv6 is currently not supported.
Chaos License Server 4.5.1 or later
V-Ray All V-Ray Next versions are supported, and the oldest supported V-Ray 3 is 3.60.05

 

The following table shows the versions of Autodesk Maya and operating systems on which Phoenix FD is supported. Note that Phoenix FD is only supported for 64 bit operating systems and 64 bit versions of Maya.

Version of Maya Supported Operating System
Maya 2017 Windows ® 7 SP1, Windows ® 8.1 and Windows ® 10 Professional
Maya 2018 Windows ® 7 SP1, Windows ® 8.1 and Windows ® 10 Professional
Maya 2019 Windows ® 7 SP1, Windows ® 8.1 and Windows ® 10 Professional
Maya 2020 Windows ® 7 SP1, Windows ® 8.1 and Windows ® 10 Professional

Linux

Processor Intel ® Pentium ® IV or compatible processor with SSE4.2 support.
RAM 8 GB RAM and 8 GB swap minimum – recommended 32 GB or more RAM, 32 GB or more swap file
USB port Required for dongle licensing, USB 2.0 or newer
TCP/IP Only IPv4 is supported. IPv6 is currently not supported.
V-Ray Oldest supported V-Ray Next is Update 1, and the oldest supported V-Ray 3 is 3.60.05

 

The following table shows the versions of Autodesk Maya and operating systems on which Phoenix FD is supported. Note that Phoenix FD is only supported for 64 bit operating systems and 64 bit versions of Maya.

Version of Maya Supported Operating System
Maya 2017 Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 6.5 and 7.2
Maya 2018 Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 6.5 and 7.2
Maya 2019 Red Hat ®  Enterprise Linux® 6.5 and 7.2 WS, or CentOS 7.2
Maya 2020 Red Hat ®  Enterprise Linux® 6.5 and 7.2 WS, or CentOS 7.2

 

 

Hardware Advice for Faster Simulating


Here's some tips to help make sure your Phoenix sims calculate as fast as possible.

Hardware
Recommendation
Hardware
Recommendation
Bus speed Phoenix transfers huge amounts of data between memory and the CPU. The entire simulation grid gets processed tens to hundred times per simulation step, so the bus speed is the bottleneck in most simulations.
CPU speed Processor speed is more important than core count. Also, NUMA and multiprocessor architectures do not perform well with Phoenix. Simulating on one NUMA node is often faster than waiting for multiple nodes to synchronize.
Fast Storage Both large and small simulations take significant time just to write the cache files from the simulation and to read them back for the preview, so good storage speed can help decrease simulation times up to 30%. Turning off the preview for all grid and particle channels during large simulations could also help speed up the simulation.
GPU GPUs are currently only used for the GPU preview of fire/smoke simulations.

In order to run Phoenix FD for Maya, you need to have access to the License Server (installed on your machine or a connection to one over your network).

V-Ray Showreel 2019

Webinar: Introducing Phoenix FD 4.0

Phoenix FD 4.0 for 3ds Max and Maya — Available now

Phoenix FD for Maya - Tips and Tricks

Phoenix FD 3.10 for Maya – Variable Viscosity

Phoenix FD 3.0 for Maya – Available now

Phoenix FD 3.0 for Maya – FLIP Solver

Phoenix FD 3.0 for Maya – Quick Presets

Phoenix FD 3.0 for Maya – Fast Volume Rendering

Phoenix FD 3.0 for Maya – Improved Fire and Smoke Solver

Phoenix FD 3.0 Maya – Body Force

Phoenix FD 3.0 for Maya – Path Follow

Beach Waves – Phoenix FD for Maya

QUICKSTART GUIDES

Phoenix FD for Maya – Quick Start: Basic Liquids

Phoenix FD for Maya – Quick Start: Gasoline Explosion

Phoenix FD for Maya – Quick Start: Solid and Non-Solid Bodies

Phoenix FD for Maya - Quick Start: Emit Mode Type

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