

Any academic institutions which provide degree education, and are dedicated to teaching their enrolled students, are eligible to join the V-Ray Academic Program. These include public or private universities and colleges, junior colleges, elementary schools, middle schools, high schools, technical schools, and career schools.
The following products are available to educational institutions: V-Ray for Autodesk 3DS Max, V-Ray for Autodesk Maya, V-Ray for SketchUp, V-Ray for Rhino, V-Ray for Revit, V-Ray for MODO, V-Ray for Blender, V-Ray for Nuke, V-Ray Render node, Phoenix FD for 3ds Max, Phoenix FD for Maya, PdPlayer, VRScans
* Chaos Group’s Educational licenses provide the same functionality as commercial ones but can only be used for educational purposes. They should not be used for commercial (for-profit) work of any kind.
* To apply for educational pricing, academic institutions need to provide information about the institution’s academic status and accreditation.
* License upgrades included during the validity period. Prices do not include taxes.
V-Ray Academic license:V-Ray for 3ds Max, V-Ray for SketchUp, V-Ray for Rhino, V-Ray for Maya, V-Ray for NUKE, V-Ray for MODO, V-Ray for Revit, VR Scans, PdPlayer.
Phoenix FD Academic license : Phoenix FD for 3ds Max, Phoenix FD for Maya
This page gives some details on what hardware and operating systems are required for V-Ray to work properly.
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Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.
Processor |
1st Gen Intel® Core™ or compatible processor with SSE4.2 support (x64) |
RAM |
4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file; (Actual amount required will vary with scene requirements.) |
USB Port | Required for customers using legacy hardware lock, preferably USB 2.0 |
TCP/IP | Only IPv4 required for distributed rendering is supported. IPv6 is currently not supported |
GPU Acceleration |
NVIDIA CUDA: Maxwell-, Pascal-, Volta- and Turing-based NVIDIA card(s) with with latest recommended video driver or at least version 441.28; NVIDIA RTX: RTX cards with latest recommended video driver or at least version 441.28; V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2; NVIDIA AI Denoiser: Maxwell, Pascal, Volta or Turing-based NVIDIA card with latest recommended video driver or at least version 441.28 The minimum required compute capability is 5.21 |
The following table shows the versions of Autodesk Maya and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.
Version of Maya | Supported Operating System |
Maya 2016 | Windows ® 7 SP1, Windows ® 8.1 Professional, and Windows ® 10 Professional |
Maya 2017 | Windows ® 7 SP1, Windows ® 8.1 and Windows ® 10 Professional |
Maya 2018 | Windows ® 7 SP1, Windows ® 8.1 and Windows ® 10 Professional |
Maya 2019 | Windows ® 7 SP1, Windows ® 8.1 and Windows ® 10 Professional |
Maya 2020 | Windows ® 7 SP1, Windows ® 8.1 and Windows ® 10 Professional |
Please make sure that your system fulfills these requirements before installing V-Ray.
Processor |
1st Gen Intel® Core™ or compatible processor with SSE4.2 support (x64) |
RAM |
4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file |
USB Port | Required for hardware lock, preferably USB 2.0 |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported |
GPU Support |
NVIDIA CUDA: Maxwell-, Pascal-, Volta- and Turing-based NVIDIA card(s) with latest recommended video driver or at least 440.36; NVIDIA RTX: RTX cards with latest recommended video driver or at least version 440.36 V-Ray Production Denoiser: AMD or NVIDIA GPU supporting OpenCL 1.2; NVIDIA AI Denoiser: Maxwell, Pascal, Volta or Turing-based NVIDIA card with latest recommended video driver or at least 440.36 The minimum required compute capability is 5.21 |
The following table shows the versions of Autodesk Maya and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.
Version of Maya | Supported Operating System |
Maya 2016 | Red Hat ® Enterprise Linux® 6.5 WS, or CentOS 6.5 |
Maya 2017 | Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 6.5 and 7.2 |
Maya 2018 | Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 6.5 and 7.2 |
Maya 2019 | Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 7.2 |
Maya 2020 | Red Hat ® Enterprise Linux® 6.5 and 7.2 WS, or CentOS 7.2 |
Please make sure that your system fulfills these requirements before installing V-Ray.
Processor |
1st Gen Intel® Core™ or compatible processor with SSE4.2 support (x64) |
RAM |
4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file |
USB Port | Required for hardware lock, preferably USB 2.0 |
TCP/IP | Only IPv4 is supported. IPv6 is currently not supported |
V-Ray GPU works only with C++/CPU devices under macOS. V-Ray GPU can still be used in distributed rendering where a macOS machine runs the CUDA engine on a CPU device together with Windows/Linux machine(s) running CUDA engine on GPU device(s).
The following table shows the versions of Autodesk Maya and operating systems on which V-Ray is supported. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.
Version of Maya |
Supported Operating Systems |
Maya 2016.5 | Apple ® Mac OS ® X 10.14, 10.13, 10.12, 10.9.5, 10.10.x, and 10.11.3 |
Maya 2017 | Apple ® Mac OS ® X 10.14, 10.13, 10.12, 10.10.5 and 10.11.x |
Maya 2018 | Apple ® Mac OS ® X 10.14, 10.13, 10.12, 10.10.5 and 10.11.x |
Maya 2019 | Apple ® Mac OS ® X 10.14, 10.13, 10.12 and 10.11.x |
Maya 2020 | Apple ® Mac OS ® X 10.14, 10.13, 10.12 and 10.11.x |
* The Autodesk Maya system requirements can be found here page: http://knowledge.autodesk.com/support/maya/troubleshooting/caas/sfdcarticles/sfdcarticles/System-requirements-for-Autodesk-Maya.html
For additional information on hardware, see the Hardware Recommendations article.
V-Ray Next for Maya, update 2 – Available now |
V-Ray Next for Maya, Update 1 — What's new |
V-Ray Next for Maya – Now available |
Webinar: V-Ray Next for Maya |
V-Ray GPU Next for Maya – Tutorial: GPU workflow |
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V-Ray for Maya — How to Make a Paper Lantern |
How to create a hardwood floor with V-Ray for Maya |
V-Ray Next for Maya Courseware – 1.1 Adaptive Dome Light, Auto Exposure and White Balance |
V-Ray Next for Maya Courseware – 1.2 NVIDIA AI Denoiser |
V-Ray Next for Maya Courseware – 2.1 GPU Environment Fog and Aerial Perspective |
V-Ray Next for Maya Courseware – 2.2 GPU Volume Grid |
V-Ray Next for Maya Courseware – 2.3 GPU Bucket Rendering |
V-Ray Next for Maya Courseware – 2.4 GPU Dispersion |
V-Ray Next for Maya Courseware – 2.5 GPU VRScans |
V-Ray Next for Maya Courseware – 3.1 New Hair Shader |
V-Ray Next for Maya Courseware – 3.2 Denoiser Improvements |
V-Ray Next for Maya Courseware – 3.3 New Toon Shader |
V-Ray Next for Maya Courseware – 3.4 V-Ray Mtl Metalness |
V-Ray Next for Maya Courseware – 3.5 V-Ray Layered Texture |
V-Ray Next for Maya Courseware – 3.6 Debug Shading |
V-Ray Next for Maya Courseware – 3.7 Updated UI |
V-Ray Next for Maya Courseware – 3.8 Playblast in Viewport IPR |
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