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V-Ray includes two powerful rendering engines. With CPU or GPU acceleration, you can use the best engine for your project and hardware.
Render VR-ready content for popular virtual reality headsets. Explore the virtual setting that you create.
Choose from ray traced and hybrid GI methods for the best balance of quality and speed.
Render accurate and artistic lighting with a wide range of light types, shapes and controls.
Simulate any camera and lens with controls for exposure, depth of field and motion blur.
Automatically remove noise and cut render times by up to 50%.
Hair & Fur
Import Alembic hair and fur as proxy geometry and render using V-Ray’s optimized hair shader.
Use V-Ray 3.5 for Modo to explore the content you create with popular VR headsets.
Create node-based physical materials with multiple layers, and add GGX highlights for great looking reflections.
Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.
Output a complete set of beauty, utility and matte passes for total control in compositing – including deep compositing.