The new Chaos Corona 14 for 3ds Max and Cinema 4D brings major upgrades designed to streamline workflows, enhance realism, and give artists more creative flexibility than ever before. Built for architectural visualization but equally powerful in product design, automotive rendering, and cinematic environments, Corona 14 blends human creativity with AI-powered enhancements, advanced procedural tools, and improved performance across the board.
If you are a visualizer, designer, or studio looking for photorealistic quality with an intuitive, artist-friendly toolset, the Corona 14 update delivers significant improvements that help you work faster, render smarter, and achieve better results with less effort.
What’s New in Chaos Corona 14
1. Gaussian Splats Support
Corona 14 introduces Gaussian splats support, allowing users to place buildings or objects into real-world context with remarkable ease. Gaussian splats deliver smoother surfaces, richer volumetric detail, and more natural depth, making it easier to combine real-world captured environments with fully rendered scenes.
2. Night Sky for Realistic Moonlight and Stars
The new Night Sky system expands the procedural Corona Sky, adding moonlight, stars, and even the Milky Way. Artists can set the exact time, date, and location for full realism or manually adjust celestial elements for a more artistic look. Night Sky is fully animatable, making it ideal for time-lapse sequences or atmospheric architectural stills.

3. AI Material Generator
Corona 14 brings powerful new AI-assisted creation tools, including the AI Material Generator in Chaos Cosmos. By uploading a photograph of a real surface, users can generate a complete PBR material with all necessary maps in seconds. This is perfect for filling scenes with believable materials quickly without reliance on third-party tools or complex node setups.

4. AI Enhancer Advanced Controls and LightMix Integration
The AI Image Enhancer in Chaos Cloud Collaboration now includes advanced controls for fine-tuning vegetation, people, terrain, and other supporting elements. Corona 14 also allows LightMix results to be sent directly to the AI Enhancer, giving artists more precise control over lighting scenarios without manual re-rendering.

5. AI Upscaler for High-Resolution Results
With the AI Upscaler, users can convert low-resolution renders into high-quality, presentation-ready images. This saves hours of rendering time while improving texture sharpness and overall visual detail.

6. Procedural Fabric Material
Create textiles with true-to-life woven detail using the new Fabric Material. Control thread patterns, bump, displacement, opacity, and more with a fully procedural system. Fabric presets make it easy to build realistic fabric surfaces without external bitmaps.

7. New Toon Shader Controls and Stylized Shadow Options
Corona 14 expands stylized rendering with new toon shading controls, including the ability to suppress global illumination on specific materials and tint shadows using color ramps. These controls allow artists to blend photorealism with stylized workflows inside the same scene.

8. Avoidance Groups in Chaos Scatter (3ds Max)
Scatter now includes avoidance groups, allowing users to prevent object overlap when working with multiple scatters. This gives finer control over density, distribution, and priority, making scatter systems more predictable and easier to manage.
9. Improved Volume Sampling
Corona 14’s optimized Volume Sampling allows fog, light rays, atmospherics, and volumetric scenes to render faster and more efficiently, improving both quality and performance.

10. Automated High-Resolution Downscaling
Users can now render at double resolution and automatically downscale on save. This feature reduces render times while delivering a cleaner final image by allowing higher noise thresholds during rendering.
11. UI Improvements and VFB 2 Enhancements
Corona 14 includes the first phase of its QT UI rewrite, starting with the Physical Material for improved speed and responsiveness. The Virtual Frame Buffer 2 also receives a polished interface, clearer labels, and improved usability.
The Corona Image Editor has been updated to match VFB 2, ensuring visual and functional consistency across tools.

12. Enhanced Compatibility with Chaos Ecosystem
Corona 14 strengthens its connection to the Chaos ecosystem, including:
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Improved Cosmos material compatibility
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Exporting multiple cameras to Chaos Vantage
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Memory-efficient bitmap handling with new triplanar controls
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Optional enablement or disablement of AI features based on studio policies
Additional improvements include dockable VFB in 3ds Max, horizontal image flipping, Screen Space mapping for stylized effects, and more.
Why Artists Choose Chaos Corona
Corona continues to be one of the most intuitive and photorealistic render engines available, designed for artists who want real-world photographic results without technical complexity. With seamless integration into 3ds Max and Cinema 4D, access to Chaos Cosmos and Chaos Scans, real-time exploration through Chaos Vantage, and industry-leading AI tools, Corona delivers both speed and quality in a user-friendly package.
Upgrade Your Workflow with Corona 14 Today
Chaos Corona 14 brings together advanced procedural tools, AI-powered workflows, improved rendering performance, and easier integration across visualization pipelines. Whether you create architectural visualizations, product renders, or cinematic environments, this update gives you more control, more realism, and more creative freedom.
If you are ready to elevate your rendering workflow, now is the perfect time to explore the capabilities of Corona 14 and shop Corona licenses.