V-Ray for 3ds Max is the complete lighting, shading and rendering toolkit on the market, making speed and simplicity accessible to all artists. The latest version delivers a powerful feature set, technical advances, and support for open source technologies. Browse our selection of free V-Ray for 3ds Max tutorials below.
V-Ray 5 for 3ds Max, beta — Available now
V-Ray Next for 3ds Max – How to create and use Materials
V-Ray Next for 3ds Max – How to light an interior night scene
V-Ray Next for 3ds Max – How to light an interior day scene
V-Ray Next for 3ds Max – How to light an exterior night scene
V-Ray Next for 3ds Max – How to light an exterior day scene
V-Ray Next for 3ds Max – Introduction
V-Ray Next for 3ds Max Courseware – 3.5 Improved Viewport IPR and Debug Shading
V-Ray Next for 3ds Max Courseware – 3.4 Metalness
V-Ray Next for 3ds Max Courseware – 3.3 Lighting analysis
V-Ray Next for 3ds Max Courseware – 3.2.1 Denoise render elements
V-Ray Next for 3ds Max Courseware – 3.1 New Hair Shader
V-Ray Next for 3ds Max Courseware – 2.8 GPU AlSurface
V-Ray Next for 3ds Max Courseware – 2.7 GPU Distance Texture
V-Ray Next for 3ds Max Courseware – 2.6 GPU Bucket Rendering and Cryptomatte
V-Ray Next for 3ds Max Courseware – 2.5 GPU Dispersion
V-Ray Next for 3ds Max Courseware – 2.4 GPU VRScans
V-Ray Next for 3ds Max Courseware – 2.3.1 Volume Grid Texture Steps
V-Ray Next for 3ds Max Courseware – 2.3 GPU Volume Grid
V-Ray Next for 3ds Max Courseware – 2.2 GPU Environment Fog
V-Ray Next for 3ds Max Courseware – 2.1 GPU Updated UI
V-Ray Next for 3ds Max Courseware – 1.1 Adaptive Dome Light, Auto Exposure and WB
V-Ray Next for 3ds Max Courseware – 1.2 NVIDIA AI Denoiser