Highly-optimized ray tracing. Render professional-quality, photorealistic images, and animation with V-Ray’s adaptive ray tracing technology | Resumable rendering. Stop your render at any point and pick up where you left off. |
Powerful GPU rendering — now with hybrid mode. V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware. | Global illumination. Choose from several global illumination options – exact, approximate or a hybrid of both. |
V-Ray IPR. Fully interactive production rendering. | Adaptive Lights. New algorithm that dramatically speeds up rendering in scenes with many lights. |
V-Ray Denoiser. Automatically remove noise and cut render times by up to 50% | Accurate lights. Simulate any type of natural, artificial, or image-based lighting. With a wide range of light types, including area lights, physical sun & sky and IES lights, you can render any lighting scenario |
Photorealistic cameras. Real-world camera controls let you work like a photographer. Render images with detailed depth of field and cinematic motion blur. | Proxy geometry. Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time. |
Interactive lens effects. Instantly add GPU-accelerated glare and bloom for added photorealism. Fine-tune lens effects interactively while you render | Specialty geometry. Create unique geometry like infinite planes, metaballs and isosurfaces, particles, and object cutaways with render-time booleans. |
Virtual reality. Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical stereo camera types. | Clipper with render-time booleans. Create complex cutaways and sections using any mesh object. |
Physically-based materials. Create any type of physical material. From multilayered car paint to accurate subsurface scattering, you can make any material imaginable. | Volumes. Render fog, smoke, and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD. |
ALsurface material. General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin. | Aerial perspective. Simulate natural-looking skies with realistic atmospheric depth. |
Glossy fresnel. New, physically-accurate reflection model. | Render elements. 37 unique beauty, utility, and matte passes give you more control over your rendered images for compositing. |
VRscans material library support. 650+ scanned materials. Import and render directly in V-Ray. | Full light select render element. Now with full support for GI, reflections and refractions for accurate light mixing in post. |
Memory-efficient textures. Work with production-ready, multiresolution tiled textures from your favorite applications, like MARI, Mudbox, and Zbrush. | Cryptomatte. Automatically create ID mattes with support for transparency, depth of field, and motion blur. |
Triplanar Mapping. Quickly apply seamless textures without UVs | V-Ray frame buffer. Review, analyze and post-process your renders directly in V-Ray’s advanced frame buffer. You can be sure your images will match your final output. |
Rounded Corners. Generate perfectly smooth edges at render time with no extra modeling. | Hair & fur. Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm, and Ornatrix. |